Oil Thief
Made for the GMTK2026 game jam. Theme - 'Count Down'.
Description:
In Oil Thief, your life is constantly counting down as you burn fuel. Even more so - firing your gun, dashing, and the shops also cost oil! Stop the evil CEO from fracking the company into the ground! Fight through 3 procedurally generated levels and pick up upgrades along the way. But watch out - the faster you move, the heavier your gun - the more oil you'll burn!
CONTROLS:
WASD - Move
Mouse - Aim
Left mouse - Shoot (costs oil depending on the weapon) and click UI elements
Right mouse - Melee (sucks up oil from the enemy depending on their remaining health)
Space bar - Dodge (you're not invincible, but there is an upgrade for that).
Acknowledgements:
All art assets were made by me - but most were heavily inspired or take parts of online images edited to save time, including the base boss mech design by elfiem among a handful of others.
Sounds (and the music) were ripped from Pixabay, mostly courtesy of the freesoundcommunity, but others like the UI sounds courtesy of floraphonic.
I lightly touched each of them to balance the audio levels, cut out dead space, and and play with the EQ.
Check the game page comments for known bugs! There are a few, but the main gameplay loop is playable.
Thanks to Vixx and Moza for a 3am playtest!
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | MacAlmighty |
| Genre | Action |
| Tags | Procedural Generation, Robots, Short, Singleplayer, Top-Down, upgrades |
| Content | No generative AI was used |





Comments
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very fun, good pixel art too
Thanks for checking out my game! I'm glad you liked it
KNOWN BUGS: